MacAnu Dome

In-Game Scene

In-Game Scene

Ambient Occlusion & Detail Lighting

Ambient Occlusion & Detail Lighting

Wireframe

Wireframe

MacAnu Dome

MacAnu Dome created for the fan online RPG project based on the .hack series by Cyberconnect2. Modeled and textured interior in Maya and textured in Substance Painter, Set up in Unreal Engine 4. Building Interior modeled and textured by me, shop props modeled and textured by me and my team mate Travis Reeder, gate center piece modeled and textured by Travis Reeder and edited by me, scene and lighting set up in UE4 by me.